I'm a game design student currently studying in Belfast. I am extremely passionate when it comes to games, and I hope to learn as much as I can throughout my years in university and beyond! I definitely have a lot to learn, but I feel like in two years I have come a long way, and I am extremely proud of what I have achieved.
Producer, Lead Programmer, Narrative Designer, Level Designer, UI/UX Designer
A horror game I created in collaboration with fellow game students and animation students, set in an old Cold War underwater facility.
You play as a reporter in the early 2000's, who sets out on a journey to discover what really happened inside the facility.
Programmer, UI/UX Programmer, 3D Modeller, Lead Sound Designer
This was a VR shooter with focus on grappling mechanics I developed with a great and passionate team. This was for our Mobile Game Development assignment.
This idea was strongly inspired from Titanfall's movement system. I managed to implement a variety of parkour systems and make them work together to feel seamless for the player.
This was done over the course of a week between assignments, and is currently a WIP. The mechanics in at the moment work, I just want to add more such as sliding and sprinting.